Picking up objects is of course quite common, but sometimes you’ll need to hold them properly to move them into the right positions, put them in the right area with other objects to displace water or weigh down buttons, and many times you’ll need to bring a glowing orb to whatever device it is meant to power up. Despite only being able to grab things and move them around, these puzzles come up with new ways to test your ability to problem solve and move things around intelligently, sometimes the puzzle being to identify what you’re supposed to do in the first place in this wordless game. Despite this incredible simplicity though, Unmechanical: Extended stands as an excellent example of how controls don’t make a game, as with just two available actions it manages to creatively construct quite the challenging puzzle game.Īs you explore the subterranean cavern where Unmechanical: Extended takes place, you’ll find progress blocked by little puzzles, the robot you’re playing as needing to activate switches, power up devices, or otherwise create a path forward to move onward in its attempt to escape. Playing as a small flying robot, you can fly around freely in a sidescrolling view and you can pick up objects with a little tractor beam attached to your bottom. Unmechanical: Extended is a game where you can only do two things.
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